My first time using Blender, I created these assets to our video.
My part included also creating the “jungle room” in Blender with lights and importing assets like the leaves and computer to it.
Rendered picture of the jungle room. For the animation, I also rendered this scene and some of the others.
This video was a collaborative project created together with seven of my class mates in Hyper Island, Motion Creative -program. In the World of Games -module, we did a trailer for a horror game we named Mush-Rooms, inspired by surreal environments, 90’s snake game and Twin Peaks -aesthethics. My role was a 3D Artist and I designed and modeled the tables and the lamp. I also created the “jungle room” -set up with lights and rendered some of the scenes.
Team credits:
Yana Yun Lin / Project Manager & Designer
Sofija Mebarki / Creative Lead & Designer
Linnéa Rudin / Art Lead & Designer
Adam Szegedi / Animation Lead & Designer
Soile Aho / 3D Artist
Tintine Andrén / 3D Artist
Amira / Designer
Moa Wiking / Sound Designer & Designer
Personal project further exploring Blender and rigid bodies, including “behind the scenes” working -file.